Katharine Draper-Flinn
Female Human Adventurer
She is an elderly human with grey eyes, dyed strawberry hair in a bun, and pale white skin.
Personality Traits: Lost Faith.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 742 AC (Age 58)
Orientation: Hetrosexual
Home: None
Settlement: Elter
Spouse: Gordon Draper-Flinn (Deceased)
Mother: Queenie Beaver (Deceased)
Father: Squire Beaver (Deceased)
Children
- James Draper-Flinn - age 37 ♂
- Irvin Draper-Flinn - age 33 ♂
- Eugene Draper-Flinn - age 26 ♂
Siblings
- Anton Beaver - age 53 ♂
- Rosa Beaver-Barrow - age 52 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 9 | 10 | 10 | 11 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 20 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Action Surge. Once per day, Katharine can take an additional action on their turn.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 5 gp | Hunting trap | common | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 25 gp 5 cp | Jade ring | uncommon | A pewter ring, with 1 medium a jade stone inset. | |
| 1 | 8 sp | Large silver ear hoops | common | A pair of large silver hoop earrings. | |
| 1 | 3 gp 5 sp 6 cp | Money Pouch | common | Katharine's money pouch. It has 2 gp, 13 sp and 26 cp in it. | ⅞ lb. |
| 1 | 5 gp | Padded | common | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |