Katharine Draper-Flinn

Female Human Adventurer

She is an elderly human with grey eyes, dyed strawberry hair in a bun, and pale white skin.

Personality Traits: Lost Faith.

Alignment: lawful neutral.

She is a follower of Gaia. (CN)

Born: 742 AC (Age 58)

Orientation: Hetrosexual

Home: None

Settlement: Elter

Spouse: Gordon Draper-Flinn (Deceased)

Mother: Queenie Beaver (Deceased)

Father: Squire Beaver (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 9 10 10 11 11
-1

ACHPPassive
Perception
Speed
11 20 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, History +2

Abilities:

  • Action Surge. Once per day, Katharine can take an additional action on their turn.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Empty bottle common An empty bottle that once contained a beverage.
1 2 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 25 gp 5 cp Jade ring uncommon A pewter ring, with 1 medium a jade stone inset.
1 8 sp Large silver ear hoops common A pair of large silver hoop earrings.
1 3 gp 5 sp 6 cp Money Pouch common Katharine's money pouch. It has 2 gp, 13 sp and 26 cp in it. ⅞ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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