Emanuel Draper
Male Human Poacher
He is an elderly human with grey eyes, a shaved head, a full beard, and light pink skin.
Personality Traits: Personable, Mean, Unperturbed.
Alignment: neutral.
Born: 738 AC (Age 62)
Orientation: Hetrosexual
Home: None
Settlement: Elter
Spouse: Runild Draper (Deceased)
Mother: Ruth Draper (Deceased)
Father: Silas Draper (Deceased)
Children
- Silas Draper the 2nd - age 37 ♂
- Selena Draper - age 27 ♀
- Iordanus Draper - age 19 ♂
Siblings
- Honor Proctor - age 59 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 10 | 10 | 11 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Acrobatics +2, Deception +2
Abilities:
- Sneak Attack. Once per turn, Emanuel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Emanuel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Runild" engraved on the inside. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 5 sp 4 cp | Money Pouch | Emanuel's money pouch. It has 1 gp, 13 sp and 24 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |