Celegolath Calaudove
Male Elven Housekeeper
He is an adult elf with hazel eyes (behind a pair of spectacles), a bald head, a clean shaven face, and black skin.
Personality Traits: Patient, Optimistic, Personable.
Alignment: neutral.
Born: 341 AC (Age 460)
Orientation: Bisexual
Home: Vegetable Garden
Settlement: Amaredhir
Spouse: Finduilda Eledhweril Moonsnowing
Mother: Elwinen Galadriean Sicadil (Deceased)
Father: Gildor Calaudove (Deceased)
Children
- Elberde Emeldal Moonsnowing - age 270 ♀
- Galande Vardalas Moonsnowing - age 193 ♀
- Orfinhor Calaudove - age 69 ♂
Siblings
- Celenwna Sicadil - age 504 ♀
- Mahtnel Miny Calaudove - age 476 ♂
- Tinuain Sicadil - age 426 ♀
- Erestdir Mithin Calaudove - age 408 ♂
- Glorfindeos Turgong Calaudove - age 400 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
8 | 12 | 9 | 11 | 7 | 6 |
-1 | +1 | -1 | -2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2
Abilities:
- Fey Ancestry. Celegolath has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
1 | Empty bottle | An empty bottle that once contained a beverage. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Finduilda Eledhweril" engraved on the inside. | |
1 | 3 sp 7 cp | Money Pouch | Celegolath's money pouch. It has 2 sp and 17 cp in it. | ⅜ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |