Osbert Kelley

Male Human Traveling Bard

He is an adult human with amber eyes, short black hair in a side parting, stubble, and dark brown skin.

Personality Traits: Evasive, Kind.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: None

Settlement: City of Princeridge

Mother: Ethel Horton

Father: Abraham Kelley

Siblings

Statistics

STRDEXCONWISINTCHR
7 7 9 10 10 10
-1 -1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2, History +2

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Osbert can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Osbert is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handkerchief A small square of cloth with Osbert stitched in one corner.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 3 gp 6 cp Money Pouch Osbert's money pouch. It has 29 sp and 16 cp in it. ⅞ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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