Nimlothas Ballard
Female Tiefling Master Cobbler
She is an adult tiefling with silver eyes, short curly auburn hair, and brick-red skin. She has large curled horns.
Personality Traits: Honest, Shy, Tense.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Ballard's Cobblers
Settlement: City of Princeridge
Mother: Jenny Ballard (Deceased)
Father: Threl Crawford (Deceased)
Siblings
- Iordanus Crawford - age 43 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 11 | 9 | 9 | 8 | 12 |
| -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Hellish Resistance. Nimlothas has resistance to fire damage.
- Infernal Legacy. Nimlothas knows the cantrip. Charisma is the spellcasting ability for this spell.
Spoken Languages: Common, Infernal, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Each strange time" | common |
By Allie Caperun Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 25 gp 2 sp 5 cp | Amethyst ring | uncommon | A gilded copper ring, with 1 medium a amethyst stone inset. | |
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 5 gp | Cobbler's tools | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 5 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | common | A holy symbol in the shape of crossed swords. | |
| 1 | 1 gp 8 sp 8 cp | Money Pouch | common | Nimlothas' money pouch. It has 16 sp and 28 cp in it. | ⅞ lb. |
| 1 | 100 gp | Poison, basic (vial) | common | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |