Professor Roland Goodman
Male Human Wizard
He is an adult human with grey eyes, short dark-brown hair, a full beard, and light brown skin.
Personality Traits: Pessimistic, Downbeat.
Alignment: neutral.
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Wizard University
Settlement: City of Princeridge
Mother: Joanna Nicholas (Deceased)
Father: Wymare Goodman (Deceased)
Siblings
- Isaiah Goodman - age 34 ♂
- Dáiarin Goodman - age 33 ♂
- Lieutenant Albert Goodman - age 26 ♂
- Watkin Goodman - age 23 ♂
- Robinson Goodman - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 7 | 11 | 11 | 13 | 12 |
| -1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 12 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2, Investigation +3
Abilities:
- Spellcasting. Roland is a spellcaster. His spellcasting ability is int (spell save DC 11, +3 to hit with spell attacks). Roland can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Their mysterious woman" | common |
By Annette Ballard Not a particularly famous book and a disappointing read. |
5 lbs. |
| 1 | Child's drawing | common | A child's drawing of a sheep. | ||
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 3 gp 7 sp 3 cp | Money Pouch | common | Roland's money pouch. It has 2 gp, 15 sp and 23 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 250 gp | Roland's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |