Osmundus Brandyhead

Male Human Veteran Adventurer

He is an adult human with grey eyes, dark-brown and grey streaked hair in a ponytail, a clean shaven face, and light brown skin.

Personality Traits: Lost Faith, Jumpy.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: City of Princeridge

Mother: Abigail Row (Deceased)

Father: Turbertus Brandyhead (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 12 14 10 11
+1 +1 +2

ACHPPassive
Perception
Speed
14 44 12 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +3, Insight +5

Abilities:

  • Action Surge. Once per day, Osmundus can take an additional action on their turn.
  • Multiattack. Osmundus attacks twice.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp Emblem common A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 3 gp 9 sp 3 cp Money Pouch common Osmundus' money pouch. It has 3 gp, 8 sp and 13 cp in it. ½ lb.
1 Old pipe common A filthy old clay pipe.
1 25 gp 6 cp Quartz-studded ring uncommon A pewter ring, with 2 large quartz stones inset.
1 30 gp Ring Mail common Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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