Philip Oldhair
Male Human Veteran Adventurer
He is an adult human with amber eyes, short curly dyed strawberry hair, a big bushy beard, and light pink skin.
Personality Traits: Pessimistic, Mean.
Alignment: chaotic evil.
He is a follower of Xor. (LE)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: City of Princeridge
Spouse: Riannanel Tinfist (Deceased)
Mother: Rose Teague (Deceased)
Father: Michael Oldhair (Deceased)
Siblings
- Calvin Oldhair - age 53 ♂
- Leo Oldhair - age 50 ♂
- Floyd Oldhair - age 48 ♂
- Jonathan Oldhair - age 44 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 8 | 11 | 10 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 36 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Survival +3
Abilities:
- Action Surge. Once per day, Philip can take an additional action on their turn.
- Multiattack. Philip attacks twice.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 4 sp | Aquamarine earring | uncommon | A silver earring, with a small aquamarine inset. | |
| 1 | Child's drawing | common | A child's drawing of a frog. | ||
| 1 | 2 gp | Holy Symbol (Xor) | common | A holy symbol in the shape of crossed swords. | |
| 1 | 4 gp 9 sp 3 cp | Money Pouch | common | Philip's money pouch. It has 2 gp, 27 sp and 23 cp in it. | 1 lbs. |
| 1 | 20 gp 7 sp | Pair of Quartz encrusted shoulder clasps | common | An pair of elaborate silver shoulder clasps, with 14 small quartz stones between them. | |
| 1 | 50 gp | Scale Mail | common | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 5 gp | Scale, merchant's | common | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |