Estella Vaughan
Female Human Arch-Druid
She is an adult human with hazel eyes, long curly dyed auburn hair, and medium brown skin.
Personality Traits: Kind, Honest.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Vaughan's Enchanted Apothecary
Settlement: City of Princeridge
Spouse: Neameek Piper
Mother: Dinah Vaughan (Deceased)
Father: Ezra Copeland (Deceased)
Children
- Dwóin Vaughan - age 18 ♀
- Morgan Piper - age 15 ♂
- Charlie Piper - age 4 ♂
Siblings
- Wydo Copeland - age 36 ♂
- James Copeland - age 33 ♂
- Faithful Saminor Vaughan - age 26 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 9 | 14 | 11 | 10 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 12 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Insight +5, Nature +3
Abilities:
- Wild Shape. Estella can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Estella is a spellcaster. Her spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 2 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Door Key | The key to Vaughan's Enchanted Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Neameek" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 2 gp 1 sp 3 cp | Money Pouch | Estella's money pouch. It has 1 gp, 9 sp and 23 cp in it. | ⅝ lb. |
| 1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |