Tamar Horton
Female Human
She is an elderly human with grey eyes, short grey hair, and light brown skin.
Personality Traits: Secretive, Upbeat, Tense.
Alignment: chaotic evil.
She is a follower of Xor. (LE)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Orchard
Settlement: City of Princeridge
Spouse: Worton Nixon
Mother: Cristina Horton (Deceased)
Father: Llewelyn Maxwell (Deceased)
Children
- Trainee Officer Harriett Horton - age 20 ♀
Siblings
- Betsy Horton - age 57 ♀
- Galefridus Maxwell - age 56 ♂
- Ethel Horton - age 52 ♀
- Wallace Maxwell - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 10 | 9 | 9 | 9 | 7 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +1
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Worton" engraved on the inside. | |
| 1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | Tamar's money pouch. It has 18 sp and 17 cp in it. | ¾ lb. |
| 1 | 2 gp 6 sp 4 cp | Quartz dangle earrings | A pair of copper earrings, with small quartz stones hanging. | |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 10 gp 8 sp | Splendid Quartz necklace | A silver necklace, with 8 small quartz gems hanging from it. |