Archchancellor Sperling Boyle

Male Tiefling Wizard

He is an elderly tiefling with silver eyes (behind a pair of spectacles), silver hair in a ponytail, a big bushy beard, and brick-red skin. He has curved horns.

Personality Traits: Unperturbed.

Alignment: neutral.

Born: 741 AC (Age 59)

Orientation: Hetrosexual

Home: Wizard University

Settlement: City of Princeridge

Spouse: Thrór Coalpush (Deceased)

Mother: Pearl Potts (Deceased)

Father: Thadur Boyle (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 13 12 13
-2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
10 35 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +4, Medicine +4

Abilities:

  • Hellish Resistance. Sperling has resistance to fire damage.
  • Spellcasting. Sperling is a spellcaster. His spellcasting ability is int (spell save DC 12, +4 to hit with spell attacks). Sperling can have 13 spells from his spellbook prepared. His available spell slots are 1st-level: 4, 2nd-level: 3, 3rd-level: 2.
  • Infernal Legacy. Sperling knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. They can also cast the spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spells Known:

  • Cantrip (at will):

Spoken Languages: Common, Infernal, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "Our thinking forest" common By Vardanewen Headhanger-Diggerbody

Not a particularly famous book, but pretty interesting.
5 lbs.
1 10 gp "What Not To Eat" common By Anthiil

What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death.
5 lbs.
1 A matchbook common A matchbook containing 7 matches.
1 25 gp Component pouch common A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp Electrum chain bracelet common A short chain of tiny electrum links.
1 3 gp 8 sp 4 cp Money Pouch common Sperling's money pouch. It has 3 gp, 6 sp and 24 cp in it. ⅝ lb.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 1,150 gp Sperling's Spellbook uncommon A spellbook containing 13 spells.
1st-level: 
2nd-level: 
3rd-level: 
3 lbs.

Download as Fantasy Grounds NPC

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