Cloomeek Zeenapup

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with grey eyes (behind a pair of spectacles) and medium brown fur with grey stripes.

Personality Traits: Tolerant, Personable, Serious.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Port Modden

Mother: Zeena Heypup (Deceased)

Father: Heakin Plelapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 13 10 11 13
+2 +1 +1 +1

ACHPPassive
Perception
Speed
14 44 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Pike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Athletics +5, History +3, Intimidation +4

Abilities:

  • Hold Breath. Cloomeek can hold their breath for up to 30 minutes at a time.
  • Bite. Cloomeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
  • Action Surge. Once per day, Cloomeek can take an additional action on their turn.
  • Multiattack. Cloomeek attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
1 2 sp Gilded copper septum ring A thick gilded copper hoop, worn through the nose.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 2 gp 4 sp 1 cp Money Pouch Cloomeek's money pouch. It has 2 gp, 2 sp and 21 cp in it. ½ lb.
1 5 gp Pike A Martial Melee weapon. 1d10 piercing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 18 lbs.
1 10 gp 5 sp Quartz broach A electrum broach, with a medium quartz inset.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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