Rachel Logan

Female Halfling Arch-Druid's Apprentice

She is an adolescent halfling with green eyes, light-brown hair in a bun, and light pink skin.

Personality Traits: Serious.

Alignment: neutral.

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Harris' Apothecary

Settlement: Erdicville

Mother: Mandla Logan (Deceased)

Father: Hildoro Logan

Statistics

STRDEXCONWISINTCHR
6 12 13 13 12 9
-2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
12 18 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +3

Abilities:

  • Lucky. When Rachel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Rachel has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Rachel can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Rachel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rachel is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp A bracelet A cord of platted leather with a small number of pewter beads.
1 Doodles Some scribblings on a small scrap of paper.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 cp Money Pouch Rachel's money pouch. It has 2 cp in it. ยนโ„โ‚โ‚† lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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