Goldima Harris-Brewer

Female Halfling Druid

She is an adult halfling with grey eyes, long styled strawberry hair, and light brown skin.

Personality Traits: Evasive, Jovial, Daring.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Harris' Apothecary

Settlement: Erdicville

Mother: Grimosa Harris-Brewer (Deceased)

Father: Bung Harris-Brewer

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 12 8 8
-2 +1 +1 -1 -1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +1, Animal Handling +3

Abilities:

  • Lucky. When Goldima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Goldima has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Goldima can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Goldima can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Goldima is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
2 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp 9 sp 8 cp Money Pouch Goldima's money pouch. It has 29 sp and 8 cp in it. ¾ lb.
1 1 sp Polished stone necklace A string of small polished stone beads.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback