Longo Keek

Male Halfling Housekeeper

He is an adult halfling with amber eyes (behind a pair of spectacles), long dark-brown hair with a fringe cut, a clean shaven face, and light brown skin.

Personality Traits: Downbeat, Tense, Daring.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: Keek's Manor

Settlement: Erdicville

Spouse: Rosamlla Keek

Mother: Bellanda Keek

Father: Mintodo Keek (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 11 9 9 8
+1 -1

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Nature +2

Abilities:

  • Lucky. When Longo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Longo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Longo can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Rosamlla" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 gp Mirror, steel ½ lb.
1 6 sp 7 cp Money Pouch Longo's money pouch. It has 5 sp and 17 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback