Faithful Falcgo Bulgeville
Male Halfling Cleric
He is an adult halfling with blue eyes (behind a pair of spectacles), scruffy blond and grey streaked hair, a clean shaven face, and pale white skin.
Personality Traits: Cautious, Shy.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 744 AC (Age 56)
Orientation: Hetrosexual
Home: Temple of Marlon
Settlement: Corhaven (immigrated from Erdicville)
Mother: Primura Bulgeville
Father: Brutuoc Bulgeville (Deceased)
Siblings
- Folcabo Bulgeville - age 61 ♂
- Camelinatha Flowers - age 57 ♀
- Longo Bulgeville - age 39 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 10 | 13 | 10 | 10 |
-2 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 24 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +3, Medicine +4
Abilities:
- Lucky. When Falcgo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Falcgo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Falcgo can move through the space of any creature that is of a size larger than small.
- Spellcasting. Falcgo is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 25 gp 5 sp 8 cp | Engraved Quartz-studded ring | uncommon | A silver ring, with 2 large quartz stones inset and fine engraving work. | |
2 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 2 gp | Light hammer | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 14 gp 8 sp 9 cp | Money Pouch | common | Falcgo's money pouch. It has 13 gp, 17 sp and 19 cp in it. | 1 lb. |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 4 cp | Pewter septum ring | common | A thick pewter hoop, worn through the nose. | |
1 | Twine | common | A short length of twine. Just a few foot long. |