Sanchgar Flowers-Noyes
Male Halfling
He is an elderly halfling with amber eyes (the left of which is glass), a white quiff, a clean shaven face, and medium brown skin.
Personality Traits: Cautious, Humorless, Shy.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 704 AC (Age 96)
Orientation: Hetrosexual
Home: Saraar's Cobblers
Settlement: Erdicville
Spouse: Rosetta Flowers-Noyes
Mother: Lanorana Noyes (Deceased)
Father: Marrogo Noyes (Deceased)
Children
- Marrogo Flowers-Noyes - age 60 ♂
- Camel Noyes-Bulgeville - age 60 ♀
- Savanta Daniel - age 49 ♀
Siblings
- Bingocar Noyes - age 96 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 14 | 8 | 9 | 10 | 8 |
-2 | +2 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 3 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Sanchgar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Sanchgar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Sanchgar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
2 | Chewed gum | A piece of chewed gum. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rosetta" engraved on the inside. | |
1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 2 sp 5 cp | Money Pouch | Sanchgar's money pouch. It has 2 sp and 5 cp in it. | ⅛ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |