Miep

Female Otterfolk Veteran Adventurer

She is an adult otterfolk with grey eyes and light brown fur with grey fur on their feet.

Personality Traits: Cautious, Optimistic, Unperturbed.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Goldby (immigrated from Bottesden)

Mother: Shreeli (Deceased)

Father: Lierup Cloonapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 14 12 10 7 8
+2 +1 -1 -1

ACHPPassive
Perception
Speed
16 44 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +5 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +3, Animal Handling +3, Perception +3

Abilities:

  • Hold Breath. Miep can hold their breath for up to 30 minutes at a time.
  • Bite. Miep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Action Surge. Once per day, Miep can take an additional action on their turn.
  • Multiattack. Miep attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp 1 sp Money Pouch Miep's money pouch. It has 4 gp, 10 sp and 10 cp in it. ½ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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