Chiell Waeloent

Male Otterfolk Bard

He is an adult otterfolk with black eyes and grey fur with light brown spots.

Personality Traits: Energetic, Evasive, Responsible.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 772 AC (Age 28)

Orientation: Homosexual

Home: Bard College

Settlement: Maghaven

Mother: Seetu Waeloent

Father: Mookol Waeloent (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 14 10 9 10 11
+2

ACHPPassive
Perception
Speed
14 32 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +3, Performance +3, Persuasion +3

Abilities:

  • Hold Breath. Chiell can hold their breath for up to 30 minutes at a time.
  • Bite. Chiell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Chiell can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Chiell is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Otterese, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Electrum ring A plain electrum band.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 1 gp 8 sp 3 cp Money Pouch Chiell's money pouch. It has 18 sp and 3 cp in it. ⁷⁄₁₆ lb.
1 12 gp Pan flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 Twine A short length of twine. Just a few foot long.

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