Saeroth Kevanra

Male Elven Housekeeper

He is an adult elf with hazel eyes, dyed bright orange hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin.

Personality Traits: Daring, Upbeat.

Alignment: neutral.

Born: 446 AC (Age 354)

Orientation: Hetrosexual

Home: Sea Cove

Settlement: Maghaven

Spouse: Edaieth Orni

Mother: Iblis Story

Father: Elagunor Kevanra

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 11 9 9 11
-1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +1

Abilities:

  • Fey Ancestry. Saeroth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 2 cp Broom A well used broom.
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Edaieth" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 5 sp 9 cp Money Pouch Saeroth's money pouch. It has 1 gp, 13 sp and 29 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 30 gp Platinum ear stud A plain platinum stud, with a pin & clasp.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback