Gimer Harding

Male Human Adventurer

He is an adult human with hazel eyes, a dark-brown quiff, a clean shaven face, and dark brown skin.

Personality Traits: Honest, Optimistic.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 752 AC (Age 48)

Orientation: Hetrosexual

Home: None

Settlement: Milbury

Mother: Victoria Harding (Deceased)

Father: Osbert Harding (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 10 7 9 11 9
-1 -1

ACHPPassive
Perception
Speed
14 18 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Action Surge. Once per day, Gimer can take an additional action on their turn.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 5 gp 5 sp Money Pouch Gimer's money pouch. It has 5 gp, 4 sp and 10 cp in it. ⅜ lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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