Ansegdoc Digglegirdle
Male Halfling Farmer
He is an adult halfling with amber eyes, dark-brown hair in braids, a clean shaven face, and medium brown skin.
Personality Traits: Responsible, Evasive.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 774 AC (Age 27)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Olcashire
Spouse: Noraine Digglegirdle
Mother: Corneliara Hoag-Digglegirdle
Father: Fredelco Hoag-Digglegirdle
Children
- Mantlda Digglegirdle - age 4 ♀
- Marcnto Digglegirdle - age 2 ♂
Siblings
- Hendhal Hoag-Digglegirdle - age 33 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 12 | 8 | 12 | 11 |
| -2 | +1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 7 | 9 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +3
Abilities:
- Lucky. When Ansegdoc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Ansegdoc has advantage on saving throws against being frightened.
- Halfling Nimbleness. Ansegdoc can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Noraine" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 9 sp 9 cp | Money Pouch | Ansegdoc's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 2 gp | Pot, iron | 10 lbs. | |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified oak sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. |