Asmile Hathaway
Female Halfling Tailor
She is an adult halfling with grey eyes, long curly dyed blond hair, and light pink skin.
Personality Traits: Tense, Shy.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Burrowlock's Tailors
Settlement: Olcashire
Spouse: Sado Hathaway
Mother: Menegma Burrowlock
Father: Paladilo Burrowlock
Siblings
- Rosamna Burrowlock-Greene - age 23 ♀
- Matildca Burrowlock - age 22 ♀
- Tantanna Burrowlock - age 18 ♀
- Lavinila Burrowlock - age 16 ♀
- Blangar Burrowlock - age 14 ♂
- Blanhob Burrowlock - age 9 ♂
- Heruim Burrowlock - age 8 ♂
- Merimato Burrowlock - age 6 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 12 | 10 | 10 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Asmile rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Asmile has advantage on saving throws against being frightened.
- Halfling Nimbleness. Asmile can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Last crime" |
By Michael Smith Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sado" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 6 sp 5 cp | Money Pouch | Asmile's money pouch. It has 4 sp and 25 cp in it. | ⅝ lb. |
| 3 | Rusty nail | A rusty old nail. | ||
| 1 | Tailors Needle | A thin metal needle with a fine thread looped through the eye. |