Glornna Burrowlock
Female Halfling Master Cobbler
She is an elderly halfling with amber eyes, white hair in a bun, and olive skin.
Personality Traits: Idealistic, Downbeat, Responsible.
Alignment: neutral.
Born: 699 AC (Age 101)
Orientation: Hetrosexual
Home: Burrowlock's Stylish Cobblers
Settlement: Olcashire
Spouse: Valdemarme Burrowlock (Deceased)
Mother: Essamunny Teague-Gale (Deceased)
Father: Jolly Teague-Gale (Deceased)
Children
- Tomain Burrowlock - age 81 ♂
- Cottaan Burrowlock - age 77 ♂
- Milcain Burrowlock - age 70 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 13 | 10 | 12 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Lucky. When Glornna rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Glornna has advantage on saving throws against being frightened.
- Halfling Nimbleness. Glornna can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Bees Wax | A small block of bees wax, wrapped in a scrap of cloth. | ||
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Valdemarme" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 2 gp 2 sp 4 cp | Money Pouch | Glornna's money pouch. It has 21 sp and 14 cp in it. | ¾ lb. |