Thanaar Waryn-Algar

Male Halfling

He is an elderly halfling with brown eyes, white hair in braids, a clean shaven face, and dark brown skin.

Personality Traits: Hilarious.

Alignment: chaotic evil.

He is a follower of Kalis. (CE)

Born: 686 AC (Age 114)

Orientation: Hetrosexual

Home: Algar's Furriers

Settlement: Olcashire

Spouse: Primulima Waryn-Algar

Mother: Asphsy Digglegirdle-Algar (Deceased)

Father: Frodohob Digglegirdle-Algar (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
10 14 9 10 11 10
+2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: chaotic evil

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +2

Abilities:

  • Lucky. When Thanaar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Thanaar has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Thanaar can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Primulima" engraved on the inside.
1 2 gp Holy Symbol (Kalis) A holy symbol in the shape of a skull.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 Love Letter A love letter, written in Halfling, addressed to 'Thanaar', and signed by 'Primulima'. It is rather casual.
1 1 gp 9 sp 2 cp Money Pouch Thanaar's money pouch. It has 1 gp, 7 sp and 22 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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