Thanaar Waryn-Algar
Male Halfling
He is an elderly halfling with brown eyes, white hair in braids, a clean shaven face, and dark brown skin.
Personality Traits: Hilarious.
Alignment: chaotic evil.
He is a follower of Kalis. (CE)
Born: 686 AC (Age 114)
Orientation: Hetrosexual
Home: Algar's Furriers
Settlement: Olcashire
Spouse: Primulima Waryn-Algar
Mother: Asphsy Digglegirdle-Algar (Deceased)
Father: Frodohob Digglegirdle-Algar (Deceased)
Children
- Frodohob Algar - age 65 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 10 | 11 | 10 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: chaotic evil
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Survival +2
Abilities:
- Lucky. When Thanaar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Thanaar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Thanaar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Primulima" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | Love Letter |
A love letter, written in Halfling, addressed to 'Thanaar', and signed by 'Primulima'. It is rather casual. |
||
| 1 | 1 gp 9 sp 2 cp | Money Pouch | Thanaar's money pouch. It has 1 gp, 7 sp and 22 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. |