Amarianis
Female Elven Arch-Druid's Apprentice
She is an adolescent elf with grey eyes, long tied back brown hair, and light brown skin.
Personality Traits: Irritable, Personable, Jovial.
Alignment: neutral.
Born: 739 AC (Age 61)
Orientation: Bisexual
Home: Mithranddis' Enchanted Apothecary
Settlement: City of Elwindal
Mother: Elberetal the Second
Father: Ingolodhmin the Second
Siblings
- Elenwin the Third - age 140 ♀
- Penlodlas - age 84 ♂
- Denegon - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 8 | 13 | 11 | 9 |
| -2 | +2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 14 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Arcana +2, Religion +2
Abilities:
- Fey Ancestry. Amarianis has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Amarianis can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Amarianis is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 1 gp 9 sp 6 cp | Money Pouch | Amarianis' money pouch. It has 1 gp, 9 sp and 6 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 15 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 12 small quartz stones between them. | |
| 1 | Pouch of thyme | A small pouch containing dried thyme. It has lost its potency. | ||
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |