Elebris the Second

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with brown eyes, long styled brown hair, and medium brown skin.

Personality Traits: Serious.

Alignment: neutral.

Born: 729 AC (Age 71)

Orientation: Bisexual

Home: Olasati's Mysterious Apothecary

Settlement: City of Elwindal

Mother: Edainduna the First

Father: Galaguny the Second

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 8 13 10 9
-1 +1 -1 +1

ACHPPassive
Perception
Speed
12 14 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Religion +2, Nature +2

Abilities:

  • Fey Ancestry. Elebris has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Elebris can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Elebris is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Another mysterious hunt" (Dog-eared) By Dora Newfoot

Not a particularly famous book, but pretty interesting.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "The riversticks murders" By Induilawen

Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case.
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
2 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 gp Fishing tackle This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 1 gp 2 sp 6 cp Money Pouch Elebris' money pouch. It has 10 sp and 26 cp in it. ¾ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Pouch of mint A small pouch containing dried mint. It has lost its potency.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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