Mahtael
Male Elven Tutor
He is an adult elf with hazel eyes, balding dark-brown hair, a clean shaven face, and dark brown skin.
Personality Traits: Idealistic, Oblivious, Introverted.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 694 AC (Age 106)
Orientation: Hetrosexual
Home: Pengoel's Pâtisserie
Settlement: City of Elwindal
Mother: Idriri the First
Father: Pengoel the Second
Siblings
- Idrinde the Second - age 266 ♀
- Celebdor - age 228 ♂
- Elebral the First - age 222 ♀
- Novice Inglor - age 170 ♂
- Iriminon - age 99 ♂
- Indenel - age 52 ♀
- Fingolleg - age 14 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 9 | 10 | 11 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Mahtael has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | 1 cp | Chalk (1 piece) | ||
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Ink (1 ounce bottle) | ||
| 1 | 2 cp | Ink pen | ||
| 1 | Mahtael's notebook | A book filled with Mahtael's scribblings. | ||
| 1 | 6 gp 4 sp 7 cp | Money Pouch | Mahtael's money pouch. It has 5 gp, 14 sp and 7 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Pouch of basil | A small pouch containing dried basil. It has lost its potency. |