Felarn the First

Male Elven Housekeeper

He is an adult elf with grey eyes, auburn hair in a bun, a clean shaven face, and olive skin.

Personality Traits: Introverted, Responsible.

Alignment: neutral.

Born: 669 AC (Age 131)

Orientation: Hetrosexual

Home: The Thief's Abacus Tavern

Settlement: City of Elwindal

Spouse: Serinhel the First

Mother: Celenwan the First

Father: Amrophdir the Second

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 13 12 9 10
-2 +2 +1 +1

ACHPPassive
Perception
Speed
12 5 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Animal Handling +3

Abilities:

  • Fey Ancestry. Felarn has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
2 Dice A standard six-sided die.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Serinhel" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 8 sp 2 cp Money Pouch Felarn's money pouch. It has 7 sp and 12 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 sp Polished stone necklace A string of small polished stone beads.
1 10 gp 5 sp Quartz-studded ring A gold ring, with 2 medium quartz stones inset.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.

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