Arfidal Kilthurk

Male Elven Housekeeper

He is an adult elf with brown eyes (behind a pair of spectacles), scruffy dyed black hair, a clean shaven face, and dark brown skin.

Personality Traits: Cautious, Optimistic, Unperturbed.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 665 AC (Age 135)

Orientation: Bisexual

Home: Thran's Hatmakers

Settlement: City of Elwindal

Spouse: Salgafin the Second

Mother: Nimroin the Second

Father: Felagunuil the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 13 11 12 10
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Arfidal has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Salgafin" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 6 sp 5 cp Money Pouch Arfidal's money pouch. It has 4 sp and 25 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 sp Polished stone necklace A string of medium polished stone beads.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 10 gp 5 sp Quartz-studded ring A gold ring, with 2 medium quartz stones inset.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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