Amarda the Second
Female Elven Housekeeper
She is an adult elf with grey eyes, long styled strawberry hair, and golden skin.
Personality Traits: Energetic, Jovial, Honest.
Alignment: neutral.
Born: 659 AC (Age 141)
Orientation: Hetrosexual
Home: Lindel's Precision Ropemakers
Settlement: City of Elwindal
Spouse: Finarrod the Second
Mother: Celebrinth the First
Father: Glorfinfin the Second
Siblings
- Penlonor the Second - age 265 ♂
- Galmoin - age 255 ♂
- Eleg - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 12 | 9 | 12 |
| -2 | +1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Nature +2
Abilities:
- Fey Ancestry. Amarda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Advanced Weaving" |
By Emeldida Eledhwen Pearson A compilation of some very complex weaving patterns. To the layman, the techniques presented may as well be magical, and even an accomplished weaver may have difficulty with some of the patterns. |
5 lbs. |
| 1 | 5 gp | "Each fast duty" |
By Wrawopys Hyshaer Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Finarrod" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Amarda stitched in one corner. | ||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 4 sp 7 cp | Money Pouch | Amarda's money pouch. It has 2 sp and 27 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |