Emeldith the Second

Female Elven Housekeeper

She is an adult elf with amber eyes, auburn hair in a ponytail, and golden skin.

Personality Traits: Tense, Shy, Pessimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 643 AC (Age 157)

Orientation: Hetrosexual

Home: Finarfmil's Fishmongers

Settlement: City of Elwindal

Mother: Urwenri the Second

Father: Elebreg the First

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 11 11 9
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Emeldith has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 10 gp Electrum tiara A electrum tiara.
2 2 cp Flask or tankard 1 lb.
1 2 gp 9 sp 4 cp Money Pouch Emeldith's money pouch. It has 1 gp, 17 sp and 24 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 gp Staff An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback