Eleddir the First

Female Elven Housekeeper

She is an adult elf with brown eyes, long styled black hair, and medium brown skin.

Personality Traits: Mean, Pessimistic, Upbeat.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 633 AC (Age 167)

Orientation: Hetrosexual

Home: Oronhil's Master Bleachers

Settlement: City of Elwindal

Spouse: Denethin the First

Mother: Induiel the Second

Father: Mablungod the Second

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 8 11 11 11
-2 +2 -1

ACHPPassive
Perception
Speed
12 3 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Eleddir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 6 gp 6 sp 1 cp Elaborate Quartz broach An elaborate copper broach, with a 5 small quartz gems inset.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Denethin" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 gp 6 sp 3 cp Money Pouch Eleddir's money pouch. It has 15 sp and 13 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 25 gp 5 sp Quartz encrusted shoulder clasp An elaborate electrum shoulder clasp, with 7 medium quartz stones inset.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Stale apple A stale apple.

Download as Fantasy Grounds NPC

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