Professor Daeror

Male Elven Wizard

He is an adult elf with grey eyes, very short brown hair, a clean shaven face, and light brown skin.

Personality Traits: Humorless, Responsible, Downbeat.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 567 AC (Age 233)

Orientation: Bisexual

Home: Wizard University

Settlement: City of Elwindal

Mother: Emelan Littleanvil the First

Father: Halddan the First (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 14 12 11 11 10
-2 +2 +1

ACHPPassive
Perception
Speed
12 14 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Dart. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2, Religion +2

Abilities:

  • Fey Ancestry. Daeror has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Daeror is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Daeror can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.

Spells Known:

  • Cantrip (at will):

Spoken Languages: Elvish, Common, Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp Barrel common 70 lbs.
1 200 gp Daeror's Spellbook uncommon A spellbook containing 4 spells.
1st-level: 
3 lbs.
6 5 cp Dart common A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 3 gp 1 sp 6 cp Money Pouch common Daeror's money pouch. It has 2 gp, 10 sp and 16 cp in it. ½ lb.
1 Old pipe common A filthy old clay pipe.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 10 gp Wand common An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback