Professor Amrahiler
Male Elven Wizard
He is an adult elf with copper eyes (behind a pair of spectacles), short curly auburn hair, and dark brown skin.
Personality Traits: Tired, Optimistic.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 563 AC (Age 237)
Orientation: Hetrosexual
Home: Wizard University
Settlement: City of Elwindal
Mother: Eledhwda the First (Deceased)
Father: Dean Orophe the Second
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 14 | 12 | 10 | 13 | 9 |
+1 | +2 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 14 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Arcana +3, Investigation +3
Abilities:
- Fey Ancestry. Amrahiler has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Amrahiler is a spellcaster. His spellcasting ability is int (spell save DC 11, +3 to hit with spell attacks). Amrahiler can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 250 gp | Amrahiler's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |
1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
1 | 4 gp 9 sp 7 cp | Money Pouch | common | Amrahiler's money pouch. It has 4 gp, 9 sp and 7 cp in it. | ⅜ lb. |
1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |