Lieutenant Celebis Quellde

Male Elven Guard

He is an adult elf with brown eyes (behind a pair of spectacles), dark-brown hair in a mullet, and medium brown skin.

Personality Traits: Tense.

Alignment: neutral.

Born: 495 AC (Age 304)

Orientation: Bisexual

Home: Barracks

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Evauove Greenbairn Cleavetunnel Quellde (Deceased)

Mother: Elwingen the First (Deceased)

Father: Felagon the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 10 9 11
+1

ACHPPassive
Perception
Speed
14 30 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +2, Intimidation +2, Medicine +2

Abilities:

  • Fey Ancestry. Celebis has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp "Last crime" By Michael Smith

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 6 gp "Leaches: How and When To Use Them" By Doe Green

A guide to using leaches to treat all kinds of sickness. Entirely incorrect.
5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Evauove Greenbairn Cleavetunnel" engraved on the inside.
1 4 gp 6 sp 3 cp Money Pouch Celebis' money pouch. It has 3 gp, 14 sp and 23 cp in it. ¾ lb.
1 Pocket lint Some pocket lint.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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