Fingdel the Second

Male Elven Poacher

He is an adult elf with grey eyes, long curly dark-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Greedy, Evasive, Shy.

Alignment: lawful neutral.

He is a follower of Gaia. (CN)

Born: 489 AC (Age 311)

Orientation: Hetrosexual

Home: None

Settlement: Shoeden (immigrated from The Ruins of Kitsbain)

Mother: Nerdanil the First

Father: Mahtant the Second (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 9 11 11 9
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Fey Ancestry. Fingdel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Fingdel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Fingdel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 3 - The World of Tomorrow" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.
5 lbs.
1 A short pencil A short pencil.
1 Chewed gum A piece of chewed gum.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 7 sp 6 cp Money Pouch Fingdel's money pouch. It has 3 gp, 7 sp and 6 cp in it. ⁵⁄₁₆ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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