Carantil the First
Male Elven Master Smith
He is an adult elf with grey eyes (behind a pair of spectacles), long curly auburn and grey streaked hair, a clean shaven face, and grey skin.
Personality Traits: Honest, Personable.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 471 AC (Age 329)
Orientation: Hetrosexual
Home: Carantil's Blacksmiths
Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)
Spouse: Indiwen the Second
Mother: Aredainel the First (Deceased)
Father: Turgonon the First (Deceased)
Children
- Turgonon the Second - age 227 ♂
- Anth the First - age 184 ♂
- Penlod - age 62 ♂
- Nellarod - age 38 ♂
- Olfiion - age 10 ♂
Siblings
- Edain Fairville - age 514 ♀
- Edrahior the First - age 289 ♂
- Seridis (Deceased) - age 102 ♀
- Emeldis (Deceased) - age 87 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 12 | 11 | 11 | 7 | 10 |
+1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 8 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Fey Ancestry. Carantil has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Cave Digger. Carantil adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | A short pencil | A short pencil. | ||
1 | Door Key | The key to Carantil's Blacksmiths. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Indiwen" engraved on the inside. | |
1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 3 gp 5 sp 9 cp | Money Pouch | Carantil's money pouch. It has 3 gp, 4 sp and 19 cp in it. | ½ lb. |
1 | 20 gp | Smith's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |