Carantil the First

Male Elven Master Smith

He is an adult elf with grey eyes (behind a pair of spectacles), long curly auburn and grey streaked hair, a clean shaven face, and grey skin.

Personality Traits: Honest, Personable.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 471 AC (Age 329)

Orientation: Hetrosexual

Home: Carantil's Blacksmiths

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Indiwen the Second

Mother: Aredainel the First (Deceased)

Father: Turgonon the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 11 7 10
+1 -1

ACHPPassive
Perception
Speed
11 8 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Fey Ancestry. Carantil has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Cave Digger. Carantil adds their proficiency bonus when using a pick, or mason's tools.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 Door Key The key to Carantil's Blacksmiths.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Indiwen" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 3 gp 5 sp 9 cp Money Pouch Carantil's money pouch. It has 3 gp, 4 sp and 19 cp in it. ½ lb.
1 20 gp Smith's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.

Download as Fantasy Grounds NPC

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