Aneldina the First

Female Elven Housekeeper

She is an adult elf with blue eyes, long flowing light-brown hair, and light brown skin.

Personality Traits: Extroverted, Jovial, Honest.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 466 AC (Age 334)

Orientation: Hetrosexual

Home: Celeen's Jewellers

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Caraor the First

Mother: Nimrnde the First

Father: Orophiil the First

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 7 11 10 10
-2 +2 -1

ACHPPassive
Perception
Speed
12 3 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Aneldina has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 2 cp Broom A well used broom.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Caraor" engraved on the inside.
1 Lock of hair An old looking lock of hair, tied with twine.
1 2 gp 8 sp 3 cp Money Pouch Aneldina's money pouch. It has 26 sp and 23 cp in it. 1 lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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