Lady Elberethien the Second

Female Elven Lady

She is an adult elf with hazel eyes, brown and grey streaked hair in a pigtails, and dark brown skin.

Personality Traits: Secretive, Personable, Optimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 438 AC (Age 362)

Orientation: Hetrosexual

Home: Lady of The City of Elwindal Elberethien's Manor

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Eron the First

Mother: Celeda the First (Deceased)

Father: Mahtaer the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 10 11 11
-2 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Elberethien has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice common A standard six-sided die.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive elven engraving.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Eron" engraved on the inside.
1 20 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 12 gp 2 sp 8 cp Money Pouch common Elberethien's money pouch. It has 10 gp, 21 sp and 18 cp in it. 1 lb.
1 50 gp 5 sp Peridot ring uncommon A silver ring, with 1 medium a peridot stone inset.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the elberethien family crest.
1 100 gp Poison, basic (vial) common You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 175 gp Quick-wind encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a crank which when wound for 6 seconds (1 turn) powers the encryptex for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.

Download as Fantasy Grounds NPC

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