Thiedir the First

Female Elven Housekeeper

She is an adult elf with brilliant blue eyes, long blond hair with a fringe cut, and pale white skin.

Personality Traits: Kind, Impatient.

Alignment: neutral.

Born: 411 AC (Age 389)

Orientation: Hetrosexual

Home: The Bottle & Spyglass Tavern

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Saerbor the First

Mother: Edaiel the First

Father: Mithrorn the First

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 10 11 8 12
+2 -1 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +3

Abilities:

  • Fey Ancestry. Thiedir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "First Steps for Bards" By Edward Zephier

Contains lyrics and musical notation of a few basic songs. But most of the book is dedicated to helping bards get their start. Advice on instruments, finding work and building an audience.
5 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp 1 sp 2 cp Engraved Jade-studded ring A copper ring, with 2 small jade stones inset and fine engraving work.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Saerbor" engraved on the inside.
1 Handkerchief A small square of cloth with Thiedir stitched in one corner.
1 2 gp 3 sp 9 cp Money Pouch Thiedir's money pouch. It has 22 sp and 19 cp in it. ⅞ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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