Captain Elwiil
Female Elven Guard
She is an adult elf with grey eyes, short curly strawberry hair, and grey skin.
Personality Traits: Idealistic, Unperturbed.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 404 AC (Age 396)
Orientation: Homosexual
Home: Barracks
Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)
Mother: Galadrieldel the First (Deceased)
Father: Finwir the First (Deceased)
Siblings
- Finardan the Second - age 491 ♂
- Induilwen - age 455 ♀
- Celena the Second - age 390 ♀
- Vardaari - age 332 ♀
Half-Siblings (Father's Side)
- Celedhien Toryvhallhyr the First - age 525 ♀
- Emeldri Toryvhallhyr - age 501 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 15 | 11 | 9 | 10 | 11 |
+1 | +2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
16 | 60 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Athletics +4, Intimidation +3, Animal Handling +3
Abilities:
- Fey Ancestry. Elwiil has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Elwiil makes two attacks.
Spoken Languages: Elvish, Common, Gnomish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
1 | 4 gp 9 sp 3 cp | Money Pouch | Elwiil's money pouch. It has 2 gp, 28 sp and 13 cp in it. | ⅞ lb. |
1 | Pocket lint | Some pocket lint. | ||
1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |