Magleg the Second

Male Elven Housekeeper

He is an adult elf with brown eyes, short dyed black hair, a clean shaven face, and dark brown skin.

Personality Traits: Irritable, Mean, Jovial.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 384 AC (Age 416)

Orientation: Hetrosexual

Home: Argonron's Bookbinders

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Mother: Elebrhel the Second (Deceased)

Father: Indenedir the Second (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 12 13 10 10 10
-1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +1

Abilities:

  • Fey Ancestry. Magleg has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 30 gp Electrum gorget common A heavy gorget made of electrum.
1 2 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 25 gp Holy water (flask) common As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 4 sp 5 cp Money Pouch common Magleg's money pouch. It has 14 sp and 5 cp in it. ⅜ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of basil common A small pouch containing dried basil. It has lost its potency.
1 28 gp 5 sp Quartz electrum chain bracelet uncommon A short chain of tiny electrum links, with a very large quartz attached.

Download as Fantasy Grounds NPC

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