Celeis the First

Female Elven Noble

She is an adult elf with grey eyes, long tied back blond hair, and grey skin.

Personality Traits: Daring, Optimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 368 AC (Age 432)

Orientation: Hetrosexual

Home: Celeis' Manor

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Findior the First

Mother: Rindain the First (Deceased)

Father: Argont the First

Children

Siblings

Half-Siblings (Father's Side)

Adventures

Statistics

STRDEXCONWISINTCHR
12 12 10 12 10 10
+1 +1 +1

ACHPPassive
Perception
Speed
11 12 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Persuasion +2

Abilities:

  • Fey Ancestry. Celeis has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 60 gp A solid platinum arm ring common A chorded platinum band, worn around the upper arm.
3 Chewed gum common A piece of chewed gum.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Findior" engraved on the inside.
1 20 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 10 gp 1 sp 2 cp Money Pouch common Celeis' money pouch. It has 8 gp, 20 sp and 12 cp in it. ¾ lb.
1 79 gp Opal earring uncommon A gold earring, with a medium opal inset.
1 130 gp Opal-studded ring uncommon A platinum ring, with 2 small opal stones inset.
1 60 gp Platinum necklace common A plain platinum necklace.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 1 cp The City of Meltford Post common A newspaper with stories from across Ataland. Printed at The City of Meltford Post Press. ¹⁄₁₆ lb.

Download as Fantasy Grounds NPC

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