Amrotin the Second

Male Elven Housekeeper

He is an adult elf with copper eyes, short black hair in a side parting, a clean shaven face, and dark brown skin.

Personality Traits: Tired, Greedy, Reckless.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 353 AC (Age 447)

Orientation: Hetrosexual

Home: Quennos' Furriers

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Yavadel the First

Mother: Elberna the First (Deceased)

Father: Voroon the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 14 11 11 12 10
-1 +2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Amrotin has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Yavadel" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 1 gp 9 sp 4 cp Money Pouch Amrotin's money pouch. It has 1 gp, 7 sp and 24 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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