Fingolleg the First
Male Elven Noble
He is an adult elf with grey eyes, short red and grey streaked hair, a clean shaven face, and light pink skin.
Personality Traits: Hilarious, Patient, Candid.
Alignment: neutral.
Born: 325 AC (Age 475)
Orientation: Hetrosexual
Home: Indeer's Manor
Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)
Spouse: Aredheril the Second
Mother: Nimroal the First (Deceased)
Father: Indorgon (Deceased)
Children
- Indeer the First - age 221 ♂
- Legoros the First - age 193 ♂
- Idrinna - age 123 ♀
Siblings
- Tinuveth the First - age 542 ♀
- Angrophein - age 508 ♂
- Duili the First - age 456 ♂
- Iminos the First - age 444 ♂
- Elebth (Deceased) - age 41 ♂
Adventures
- Survivors of Kitsbain: Stories to tell and heirlooms to retrieve.
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 15 | 11 | 12 | 12 | 10 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Persuasion +2
Abilities:
- Fey Ancestry. Fingolleg has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 50 gp 3 sp 5 cp | Aquamarine gilded copper chain bracelet | uncommon | A short chain of tiny gilded copper links, with a medium aquamarine attached. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Aredheril" engraved on the inside. | |
| 1 | 11 gp 2 sp 9 cp | Money Pouch | common | Fingolleg's money pouch. It has 10 gp, 12 sp and 9 cp in it. | ⅝ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 100 gp | Poison, basic (vial) | common | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 150 gp | Quick-wind cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia has a crank which when wound for 6 seconds (1 turn) powers the cyclopedia for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power. |