Galathil

Male Elven

He is an elderly elf with blue eyes, long brown and grey streaked hair with a fringe cut, stubble, and light brown skin.

Personality Traits: Evasive, Impatient.

Alignment: chaotic neutral.

Born: 242 AC (Age 558)

Orientation: Homosexual

Home: Celebrinnde's Classic Barbers

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Galmothor the First (Deceased)

Mother: Aredhnel the First (Deceased)

Father: Maeglmin the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 11 10 11
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Galathil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 8 sp Darts (Gaming set) A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 8 sp 2 cp Money Pouch Galathil's money pouch. It has 6 sp and 22 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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