Nimloan the First

Female Elven

She is an elderly elf with grey eyes, long flowing grey hair, and light brown skin.

Personality Traits: Introverted, Hilarious, Impatient.

Alignment: chaotic neutral.

Born: 225 AC (Age 576)

Orientation: Bisexual

Home: Olfinil's Rare Booksellers

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Irimir the First (Deceased)

Mother: Rindath (Deceased)

Father: Glorfindeos the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 10 12 11 10
+1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Deception +2

Abilities:

  • Fey Ancestry. Nimloan has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wise Experience. Once per day, Nimloan can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Irimir" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 1 gp 6 sp 1 cp Money Pouch Nimloan's money pouch. It has 1 gp, 4 sp and 21 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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