Gervasius Clay

Male Halfling Housekeeper

He is an adult halfling with amber eyes, scruffy red hair, a clean shaven face, and light pink skin.

Personality Traits: Serious, Optimistic.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Falwood

Mother: Queenie Clay

Father: Jordan Clay

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 9 13 9 11
+1 +1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Lucky. When Gervasius rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gervasius has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gervasius can move through the space of any creature that is of a size larger than small.

Spoken Languages: Common, Halfling

Inventory

Quantity Value Item Description Weight
1 2 gp Bottle, glass 2 lbs.
1 Handkerchief A small square of cloth with Gervasius stitched in one corner.
1 1 gp 8 sp 3 cp Money Pouch Gervasius' money pouch. It has 1 gp, 6 sp and 23 cp in it. ⅝ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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