Victoria Carson
Female Halfling Farm Hand
She is an adult halfling with brown eyes, long curly black hair, and medium brown skin.
Personality Traits: Tolerant.
Alignment: neutral.
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: None
Settlement: Falwood
Mother: Tantinsa Carson
Father: Edward Carson (Deceased)
Children
- Tantinsa Carson the 2nd - age 14 ♀
Siblings
- Morgan Carson - age 42 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 11 | 8 | 12 | 10 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +3
Abilities:
- Lucky. When Victoria rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Victoria has advantage on saving throws against being frightened.
- Halfling Nimbleness. Victoria can move through the space of any creature that is of a size larger than small.
Spoken Languages: Common, Halfling
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Each new crime" (Dog-eared) |
By Rerup Not a particularly famous book, yet thought provoking. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Victoria's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |